COSMIC
Main Nodes:
Crack in the Armor: When the defender has an armor break on them you have a 10% chance (per armor break) to get a passive fury when you land an attack.
Tough As Nails: Defender gets an armor up every 3 secs.
Mystic Ward: Your nullify has a 95% chance to fail.
Bring:
Any Cosmic works. Those with easy access to Armor Breaks even better. Captain Marvel Movie, Knull (pop an Sp1 and all the armor breaks add up quick!), Angela (Odin Pre-fight is even better!), CGR, King Groot, Hyperion, Cull Obsidian, Corvus, Aarkus, Venom, Medusa, Terrax, Air-Walker (with Peni Parker synergy).
Civilian Intel:
Herc with CapIW and BP synergy absolutely wrecks!
Heim, CGR (Path MVP), Galan(duped only), Hulkling
Drachenherz Insights:
Landmine Path Fights:
Quest Boss: Longshot (Mystic)
Main Nodes:
Heal Prevention: You can't heal.
Accident Prone: You get a Debuff every 5 seconds in the following order: Weakness, Disorient, Armor Break, Special Lock - and then the cycle repeats. Each Debuff lasts 10 seconds.
Mattial Discipline: Every 5 Hits a Skill champ lands Purifies all Non-Damaging Debuffs on them.
Be Like Water: When you put a non-damaging Debuff on him he gains an Unblockable Passive for 6 Seconds. (Parry counts for this)
Unavoidable Destiny: If you are Immune to an effect, you lose 30% of your health.
Encroaching Stun: You are stunned every 25 seconds unless you are performing a Special Attack when the timer runs out.
Old Sarge Says:
Round 1: I used Kingpin for an easy win. He instantly shrugged off Encroaching Stun so I never had to worry about that. If you Parry him it counts for the Be Like Water node- so be careful as it gives him Unblockable for 6 seconds.
Round 2: I tried with Chee'ilth but I didn't do so well- but I suck at Encroaching Stun. Finished off with Kingpin. Don't Parry or he goes Unblockable for 6 Seconds.
Final Round: Used Kingpin again (I really hate Encroaching Stun). I did get hit with one stun from the node that wasn't shrugged. And I guess I was immune to something cause I took a burst of damage- I'm assuming from Unavoidable Destiny node. But still and easy fight. Just don't Parry him.
Civilian Intel:
Used Chee'lith and played him as stun immune. (Used Chee for Paragauntlet).
had my best luck with Kingpin and Moleman. Fury works too, but you don’t get the second life
Spider-ham
Chee’ilth and Kingpin for Longshot
Spiderham one shot (no block just intercept, MLLLM)
Research provided by:
The SHADE Syndicate
DM me if you are looking for an alliance or a place to talk MCOC.
New Champ images are from:
Avenger:
@mcoc_avenger